Year 2019 Category


2019

The social media feedback loop

December 31, 2019, at 06:04 AM by mgarcia in 2019, Industry, Friends, GameDev, Blog (2 comments)

The dangers of Social Media nothingness....
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The Video Games Supply Chain from 1994

December 10, 2019, at 02:50 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (2 comments)

Interesting gdmag article detailing the video games business pipeline of development, publishing, distribution and retailers.....
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Dino Dini - A gamedev with many missions

November 26, 2019, at 09:09 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (2 comments)

Dino Dini new podcast Computer Science series called The Moths of Programming....
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Poor man's 3D Collision Detection

November 10, 2019, at 09:54 AM by mgarcia in 2019, 3DS, Pics, GameDev, Blog (2 comments)

Its been a while since Ive updated my gamedev blog on my actual game, Ive been focused on other things mostly, and also figuring out a quick and dirty....
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Cross country touring on my Suzuki GSX-R 125cc

November 02, 2019, at 12:32 AM by mgarcia in 2019, Misc, Pics, Blog (6 comments)

I rode a motorcycle for the first time in 10 years on Tuesday the 8th of October 2019 at 5pm from a bike shop in Melbournes CBD. I bought it brand new....
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Garage Developers are Not Dead

October 31, 2019, at 09:05 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (0 comments)

One of the few things that caught my eye via RSS last month was Mike Roses How well are PC games selling in 2019? (Spoiler Not Great). He basically lo....
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Quick update no internet and motorbike

October 17, 2019, at 10:10 AM by mgarcia in 2019, Industry, Misc, Pics, GameDev, Blog (5 comments)

Just a quick post to show some signs of life....
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PSONE-Serial

August 24, 2019, at 11:46 AM by mgarcia in 2019, Pics (0 comments)

Adding a FTDI serial to a PSONE ....
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Retro computing to electronics

August 03, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (2 comments)

A quick update about how I recently got back into retro computers and electronics.
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gamble purchase. C64c and Atari ST 520FM

July 23, 2019, at 04:07 AM by mgarcia in 2019, Pics (0 comments)

I recently bought a Commodore C64c (with dataset, power supply and 2 joysticks) and Atari ST 520FM (with some random floppies) both untested and rattl....
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130 in 1 Electronic Project lab and Intertan 300 in 1 kit

July 23, 2019, at 03:56 AM by mgarcia in 2019, Pics (0 comments)

I bought these before getting the newer 300 in 1....
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300 in 1 Electronic Lab

July 23, 2019, at 03:48 AM by mgarcia in 2019, Pics (0 comments)

300 in 1 Electronic Lab kit....
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Pocket-Go hello world

June 29, 2019, at 09:30 AM by mgarcia in 2019, Embedded, Pics, GameDev, Blog (0 comments)

Quick guide to setting up the development environment and creating a hello world app...
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Pocket-Go dissembled

June 29, 2019, at 07:46 AM by mgarcia in 2019, Embedded, Pics, GameDev, Blog (2 comments)

Tips on Pocket-Go disassembly....
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pocketgo notes

June 22, 2019, at 03:24 PM by mgarcia in 2019, Embedded, GameDev, Blog (0 comments)

 2019-06-22 23
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GameJams.... is it good practice?

June 17, 2019, at 03:24 PM by mgarcia in 2019, Industry, 3DS, Pics, GameDev, Blog (2 comments)

Practice, is the repetitive process in which we learn. GameJams, is really about finishing a (small) project. Both are good, but two completely differ....
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Game engine programmers attracting huge wages

May 01, 2019, at 08:01 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (0 comments)

Casey Muratori while live streaming mentioned that large web based tech companies are hiring game engine developers for ridiculous money to work in th....
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The Net Yaroze interviews that disappeared of the internet

April 28, 2019, at 06:21 AM by mgarcia in 2019, NetYaroze, Misc, Pics, GameDev, Blog (0 comments)

Im slowly updating netyaroze-europe.com as a wiki and one of the stories that sticks out is how vulnerable the internet is.....
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My all in one texture

April 20, 2019, at 07:05 AM by mgarcia in 2019, Pics (0 comments)

Tilable (repeating textures) images from httpsrenderman.pixar.compixar-one-twenty-eight. The font is created using Codeheads Bitmap Font Generator htt....
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More game engine grunt work

April 20, 2019, at 05:53 AM by mgarcia in 2019, Blog, 3DS, GameDev, Industry, NetYaroze (0 comments)

Some of it fun, some of it not so much fun....
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Pacing - The secret to finishing

April 12, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (4 comments)

This advice comes from an excellent source (which is really important), so in case you don't know who Andr LaMothe is, he wrote a lot of excellent books....
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Image of Andre LaMothe talking about books

April 12, 2019, at 04:24 AM by mgarcia in 2019, Pics (0 comments)

Hi Andre, I like reading your updates smiley But no mention of amico? xD xD Sorry to be off topic, just wondering, for a bonus video, if you could do ....
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Rant about Youtubers and game engine coding

April 07, 2019, at 01:53 AM by mgarcia in 2019, Blog, Pics, NetYaroze, GameDev (0 comments)

At least once a month, I try to force myself to search youtube for new game development videos. I say force because, its often full of highly produced....
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My thoughts on stadia, Google's new video game console

March 19, 2019, at 11:25 PM by mgarcia in 2019, Industry, GameDev, Blog (0 comments)

No, it's not the early 2010's again, it's 2019 and google is delivering a streaming video game console, cough cough.. sorry not a console, it's a platform, or just a controller.
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Indiepocalypse: Is It Real? - Does this still apply to 2019?

March 14, 2019, at 01:22 PM by mgarcia in 2019, Industry, GameDev, Blog (2 comments)

Presented in 2015 Sergey Galyonkin explains theres no Indiepocalypse and the reasoning still sounds right to me. Here are my highlights #0 Steam is no....
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Dev Ops with Nintendo 3DS game development

March 05, 2019, at 09:20 AM by mgarcia in 2019, 3DS, Pics, GameDev, Blog (4 comments)

The problem with starting from scratch, is just that, it requires everything to be redone.. even a new development workflow AKA dev-ops, new make and ....
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Restarting on a new engine... crazy I know!

February 27, 2019, at 08:26 AM by mgarcia in 2019, 3DS, PC, Pics, GameDev, Blog (1 comments)

Yeah, it sucks to go back to nothing.. but had to be done. Targeting the original Nintendo 3DS with 3D requires a pretty lean engine. And while my old....
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Computer organization and architecture by Null and Labur

February 19, 2019, at 09:01 AM by mgarcia in 2019, PC, Pics, GameDev, Blog (1 comments)

Great for learning computer fundamentals. Math, hardware, OS, network and programming.....
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Japanese-university-lab-full-of-Net-Yaroze-2-2

February 13, 2019, at 02:22 AM by mgarcia in 2019, NetYaroze, Pics, GameDev, Blog (1 comments)

1996, a Japanese university lab full of Net Yaroze (Sonys Programmable Playstation).....
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Japanese-university-lab-full-of-Net-Yaroze-1-2

February 13, 2019, at 02:20 AM by mgarcia in 2019, NetYaroze, Pics, GameDev, Blog (1 comments)

1996, a Japanese university lab full of Net Yaroze (Sonys Programmable Playstation).....
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