Mike MGarcia's Game Development Blog Hobby GameDev


Linux Development Virutal Machine for 32blit SDK

October 23, 2021, at 04:21 AM by mgarcia in 2021, PC, Pics, GameDev, Blog (3 comments)

Linux Development Virtual Machine for 32blit, PicoSystem, VGABoard (aka reference design by Raspberry Pi Pico)....

Image: Linux Development Virutal Machine for 32blit SDK



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N64 GameJam with former N64 developers as judges

October 08, 2020, at 02:07 AM by mgarcia in 2020, Industry, 3DS, Pics, GameDev, Blog (1 comments)

N64 Dev Game Jam from Oct.13th-Dec.13th, 2020. Some Awesome former N64 Devs will be judging as well! Compete against others and teams to make a N64 game....

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An excellent Jonathan Blow podcast

October 06, 2020, at 01:54 AM by mgarcia in 2020, Industry, GameDev, Blog (0 comments)

Great interview, classic JB and never fails to impress!....
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Chris Crawford A living game developer GOD

April 25, 2020, at 05:35 AM by mgarcia in 2020, Industry, Friends, Pics, GameDev, Blog (0 comments)

Why you should read him!....

Image: Chris Crawford A living game developer GOD



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Helldribble-A Game Development Blog

April 18, 2020, at 06:35 AM by mgarcia in 2020, Industry, Pics, GameDev, Blog (2 comments)

A gamedev blog from Brisbane, Australia. 1998-2000....

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Publishing info for Independent Game Developers from 1998

March 03, 2020, at 11:13 AM by mgarcia in 2020, Industry, GameDev, Blog (0 comments)

Ten Developer Commandments & The Oracle Question Archive By Gathering of Developers....

Image: Publishing info for Independent Game Developers from 1998



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Pioneer PlayStation developer. Andy Gavin

March 02, 2020, at 10:24 AM by mgarcia in 2020, Industry, Friends, NetYaroze, Pics, GameDev, Blog (2 comments)

Andy Gavin mentions the inside help they got from Sony, I would assume hes talking about Bill Guschwan?....

Image: Pioneer PlayStation developer Andy Gavin



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Net Yaroze setup and programming help

February 29, 2020, at 09:22 AM by mgarcia in 2020, NetYaroze, Pics, GameDev, Blog (0 comments)

If you need help with Net Yaroze, info or technical help, reach out! I came across an ebay listing from an original Net Yaroze member........

Image: Net Yaroze setup and programming help



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The social media feedback loop

December 31, 2019, at 06:04 AM by mgarcia in 2019, Industry, Friends, GameDev, Blog (2 comments)

The dangers of Social Media nothingness....

Image: The social media feed back loop



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The Video Games Supply Chain from 1994

December 10, 2019, at 02:50 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (2 comments)

Interesting gdmag article detailing the video games business pipeline of development, publishing, distribution and retailers.....

Image: The Video Games Supply Chain



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Dino Dini - A gamedev with many missions

November 26, 2019, at 09:09 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (2 comments)

Dino Dini new podcast Computer Science series called The Moths of Programming....

Image: Dino Dini A gamedev with many missions



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Poor man's 3D Collision Detection

November 10, 2019, at 09:54 AM by mgarcia in 2019, 3DS, Pics, GameDev, Blog (2 comments)

Its been a while since Ive updated my gamedev blog on my actual game, Ive been focused on other things mostly, and also figuring out a quick and dirty....

Image: Poor mans Collision Detection



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Cross country touring on my Suzuki GSX-R 125cc

November 02, 2019, at 12:32 AM by mgarcia in 2019, Misc, Pics, Blog (6 comments)

I rode a motorcycle for the first time in 10 years on Tuesday the 8th of October 2019 at 5pm from a bike shop in Melbournes CBD. I bought it brand new....

Image: Cross country touring on my Suzuki GSX R 125cc



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Garage Developers are Not Dead

October 31, 2019, at 09:05 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (0 comments)

One of the few things that caught my eye via RSS last month was Mike Roses How well are PC games selling in 2019? (Spoiler Not Great). He basically lo....

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Quick update no internet and motorbike

October 17, 2019, at 10:10 AM by mgarcia in 2019, Industry, Misc, Pics, GameDev, Blog (5 comments)

Just a quick post to show some signs of life....

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Retro computing to electronics

August 03, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (2 comments)

A quick update about how I recently got back into retro computers and electronics.

Image: 300 in 1 Electronic Lab



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Pocket-Go hello world

June 29, 2019, at 09:30 AM by mgarcia in 2019, Embedded, Pics, GameDev, Blog (0 comments)

Quick guide to setting up the development environment and creating a hello world app...

Image: Pocket Go compile a hello world app



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Pocket-Go dissembled

June 29, 2019, at 07:46 AM by mgarcia in 2019, Embedded, Pics, GameDev, Blog (2 comments)

Tips on Pocket-Go disassembly....

Image: sassembly



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pocketgo notes

June 22, 2019, at 03:24 PM by mgarcia in 2019, Embedded, GameDev, Blog (0 comments)

 2019-06-22 23
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GameJams.... is it good practice?

June 17, 2019, at 03:24 PM by mgarcia in 2019, Industry, 3DS, Pics, GameDev, Blog (2 comments)

Practice, is the repetitive process in which we learn. GameJams, is really about finishing a (small) project. Both are good, but two completely differ....

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Game engine programmers attracting huge wages

May 01, 2019, at 08:01 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (0 comments)

Casey Muratori while live streaming mentioned that large web based tech companies are hiring game engine developers for ridiculous money to work in th....

Image: Game engine programmers attracting huge wages



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The Net Yaroze interviews that disappeared of the internet

April 28, 2019, at 06:21 AM by mgarcia in 2019, NetYaroze, Misc, Pics, GameDev, Blog (0 comments)

Im slowly updating netyaroze-europe.com as a wiki and one of the stories that sticks out is how vulnerable the internet is.....

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More game engine grunt work

April 20, 2019, at 05:53 AM by mgarcia in 2019, Blog, 3DS, GameDev, Industry, NetYaroze (0 comments)

Some of it fun, some of it not so much fun....

Image: More game engine grunt work



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Pacing - The secret to finishing

April 12, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (4 comments)

This advice comes from an excellent source (which is really important), so in case you don't know who Andr LaMothe is, he wrote a lot of excellent books....

Image: Pacing The secret to finishing



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Rant about Youtubers and game engine coding

April 07, 2019, at 01:53 AM by mgarcia in 2019, Blog, Pics, NetYaroze, GameDev (0 comments)

At least once a month, I try to force myself to search youtube for new game development videos. I say force because, its often full of highly produced....

Image: Rant about Youtubers and game engine coding



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My thoughts on stadia, Google's new video game console

March 19, 2019, at 11:25 PM by mgarcia in 2019, Industry, GameDev, Blog (0 comments)

No, it's not the early 2010's again, it's 2019 and google is delivering a streaming video game console, cough cough.. sorry not a console, it's a platform, or just a controller.
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Indiepocalypse: Is It Real? - Does this still apply to 2019?

March 14, 2019, at 01:22 PM by mgarcia in 2019, Industry, GameDev, Blog (2 comments)

Presented in 2015 Sergey Galyonkin explains theres no Indiepocalypse and the reasoning still sounds right to me. Here are my highlights #0 Steam is no....
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Dev Ops with Nintendo 3DS game development

March 05, 2019, at 09:20 AM by mgarcia in 2019, 3DS, Pics, GameDev, Blog (4 comments)

The problem with starting from scratch, is just that, it requires everything to be redone.. even a new development workflow AKA dev-ops, new make and ....

Image: new make and



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Restarting on a new engine... crazy I know!

February 27, 2019, at 08:26 AM by mgarcia in 2019, 3DS, PC, Pics, GameDev, Blog (1 comments)

Yeah, it sucks to go back to nothing.. but had to be done. Targeting the original Nintendo 3DS with 3D requires a pretty lean engine. And while my old....

Image: Restarting on a new engine crazy I know



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Computer organization and architecture by Null and Labur

February 19, 2019, at 09:01 AM by mgarcia in 2019, PC, Pics, GameDev, Blog (1 comments)

Great for learning computer fundamentals. Math, hardware, OS, network and programming.....

Image: Computer organisation and architecture by Null and Labur



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2005 - Oct. 2018

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