Industry Category


N64 GameJam with former N64 developers as judges

October 08, 2020, at 02:07 AM by mgarcia in 2020, Industry, 3DS, Pics, GameDev, Blog (1 comments)

N64 Dev Game Jam from Oct.13th-Dec.13th, 2020. Some Awesome former N64 Devs will be judging as well! Compete against others and teams to make a N64 game....

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An excellent Jonathan Blow podcast

October 06, 2020, at 01:54 AM by mgarcia in 2020, Industry, GameDev, Blog (0 comments)

Great interview, classic JB and never fails to impress!....
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Chris Crawford A living game developer GOD

April 25, 2020, at 05:35 AM by mgarcia in 2020, Industry, Friends, Pics, GameDev, Blog (0 comments)

Why you should read him!....

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Helldribble-A Game Development Blog

April 18, 2020, at 06:35 AM by mgarcia in 2020, Industry, Pics, GameDev, Blog (2 comments)

A gamedev blog from Brisbane, Australia. 1998-2000....

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Publishing info for Independent Game Developers from 1998

March 03, 2020, at 11:13 AM by mgarcia in 2020, Industry, GameDev, Blog (0 comments)

Ten Developer Commandments & The Oracle Question Archive By Gathering of Developers....

Image: Publishing info for Independent Game Developers from 1998



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Pioneer PlayStation developer. Andy Gavin

March 02, 2020, at 10:24 AM by mgarcia in 2020, Industry, Friends, NetYaroze, Pics, GameDev, Blog (2 comments)

Andy Gavin mentions the inside help they got from Sony, I would assume hes talking about Bill Guschwan?....

Image: Pioneer PlayStation developer Andy Gavin



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The social media feedback loop

December 31, 2019, at 06:04 AM by mgarcia in 2019, Industry, Friends, GameDev, Blog (2 comments)

The dangers of Social Media nothingness....

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The Video Games Supply Chain from 1994

December 10, 2019, at 02:50 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (2 comments)

Interesting gdmag article detailing the video games business pipeline of development, publishing, distribution and retailers.....

Image: The Video Games Supply Chain



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Dino Dini - A gamedev with many missions

November 26, 2019, at 09:09 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (2 comments)

Dino Dini new podcast Computer Science series called The Moths of Programming....

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Garage Developers are Not Dead

October 31, 2019, at 09:05 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (0 comments)

One of the few things that caught my eye via RSS last month was Mike Roses How well are PC games selling in 2019? (Spoiler Not Great). He basically lo....

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Quick update no internet and motorbike

October 17, 2019, at 10:10 AM by mgarcia in 2019, Industry, Misc, Pics, GameDev, Blog (5 comments)

Just a quick post to show some signs of life....

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Retro computing to electronics

August 03, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (2 comments)

A quick update about how I recently got back into retro computers and electronics.

Image: 300 in 1 Electronic Lab



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GameJams.... is it good practice?

June 17, 2019, at 03:24 PM by mgarcia in 2019, Industry, 3DS, Pics, GameDev, Blog (2 comments)

Practice, is the repetitive process in which we learn. GameJams, is really about finishing a (small) project. Both are good, but two completely differ....

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Game engine programmers attracting huge wages

May 01, 2019, at 08:01 AM by mgarcia in 2019, Industry, Friends, Pics, GameDev, Blog (0 comments)

Casey Muratori while live streaming mentioned that large web based tech companies are hiring game engine developers for ridiculous money to work in th....

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More game engine grunt work

April 20, 2019, at 05:53 AM by mgarcia in 2019, Blog, 3DS, GameDev, Industry, NetYaroze (0 comments)

Some of it fun, some of it not so much fun....

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Pacing - The secret to finishing

April 12, 2019, at 08:14 AM by mgarcia in 2019, Industry, Friends, Misc, Pics, GameDev, Blog, Electronics (4 comments)

This advice comes from an excellent source (which is really important), so in case you don't know who Andr LaMothe is, he wrote a lot of excellent books....

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My thoughts on stadia, Google's new video game console

March 19, 2019, at 11:25 PM by mgarcia in 2019, Industry, GameDev, Blog (0 comments)

No, it's not the early 2010's again, it's 2019 and google is delivering a streaming video game console, cough cough.. sorry not a console, it's a platform, or just a controller.
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Indiepocalypse: Is It Real? - Does this still apply to 2019?

March 14, 2019, at 01:22 PM by mgarcia in 2019, Industry, GameDev, Blog (2 comments)

Presented in 2015 Sergey Galyonkin explains theres no Indiepocalypse and the reasoning still sounds right to me. Here are my highlights #0 Steam is no....
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C/C++ programmers are not script programmers

February 06, 2019, at 10:55 AM by mgarcia in 2019, Industry, Pics, GameDev, Blog (0 comments)

I really hate generic internet advice! Learning C/C++ is harder then a scripting language because its lower level and involves a complicated toolchain.....

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Do Australian Game Developers Need A Union?

January 20, 2019, at 09:44 AM by mgarcia in 2019, Blog, GameDev, Industry (0 comments)

What is driving the union push in the game development industry?

Image: Australian gamedev students Vs job positions



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What am I doing on twitter?

January 15, 2019, at 04:44 AM by mgarcia in 2019, Blog, GameDev, Industry (0 comments)

Any comments please make directly on my blog posts, If you are interested in why I left twitter, read this...

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When social media feels antisocial

January 08, 2019, at 01:53 AM by mgarcia in 2019, Pics, Industry, GameDev, Blog (1 comments)

Is this social media or narcissist media a person who is overly self-involved and often vain and selfish. I never followed accounts which look like the....

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I'm sick of the Twitter popularity contest

January 06, 2019, at 01:23 PM by mgarcia in 2019, Industry, GameDev, Blog, Pics (1 comments)

I'm sick of the Twitter popularity contest
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Your indie games are ruining PC gaming

December 24, 2018, at 02:54 AM by mgarcia in 2018, Blog, Industry, GameDev (0 comments)

Thoughts on stores, money & low quality.
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Professional Trolling

November 23, 2018, at 04:24 AM by mgarcia in 2018, Blog, Industry, Friends, GameDev (0 comments)

Trolling in print form.
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Virtual Reality Gaming, A failure to launch?

November 18, 2018, at 12:12 AM by mgarcia in 2018, Blog, Industry, PC, GameDev (0 comments)

When does retro stop being retro?
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Archived (opens in new window)

2018/04/28 - Online harassment of content creators through reviews on digital stores
2018/02/22 - Visual Development for Crash Nitro Kart
2018/02/02 - Atari notNolan, female employees speak up for Nolan Bushnell
2016/03/10 - RetroVGS Coleco Chameleon - why it still is a good idea
2014/02/19 - Why Windows XP is still relevant
2013/09/12 - Leadwerks/EE - Choose your game engine wisely!
2013/09/06 - Ouya’s fund abused!
2013/09/20 - My Indie Budgeting Tips




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