Mike Garcia's Games Development Blog

A hobbyist Mobile/PC/Android/Console game development blog

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A Net Yaroze Postmortem and gamedev lessons learnt

In 2016, I spent most of my spare time hacking away with the old playstation, Net Yaroze.
You can see all my Net Yaroze blog posts here.

My previous experience with the Net Yaroze was back in 1999.
I bought it after seeing a UK OPSM (Official PlayStation Magazine) demo disc video saying it was discounted.

At the time I was a IT student (Computer Science), I started in software development, programming C/C++, win32/MFC/OpenGL and Java.
But I majored in information systems (Enterprise), in the mid/late 1990’s business ERP products were all the rage!
It took me about a year to go through the manuals and Black Art of 3D Game Programming before actually starting anything substantial.
On my Christmas break of 2000 for 3 months, I remember being locked away in my room and crunching so hard, I was actually looking forward to the start of uni!
I learnt how to master the clunky 3D format and made a 3D side scroller demo, with animated block people, very much like minecraft.

CAP05.jpeg
Click here to see/read more.

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Indie Game Development has a lot of hardships!

Not just the technical and creative aspects but also the financial side!
When living of savings or part-time income, it’s important to watch were your money goes!
Here are my tips on how I made my ‘Cut backs’

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XP-Coin is started

3 Sep 2013 In: mgarcia

Welcome to mgarcia.

Hi,
Where I (Mike) am in development of a game called ???, were the object of the game is… ??? and to collect coins.
The game is a 3d ???.
It is being developed on http://www.gameplay3d.org (C++).
Learning gamedev and hanging out on twitter #gamedev & #indiedev

Updates will come soon.

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For comments or questions, please post on twitter @mgarcia.