ESCARGOT Visualwares3D Polygon Modeller
Make An Elephant PREV|NEXT


Managing


1. Using the previous method, finish drawing polygons for the rest of the other parts. The half of the elephant is almost completed as shown in the figure below.



2. However, as it is, the leg part is in the way and it is difficult to put polygons on the abdomen, next we will hide the leg polygons.
You can hide faces with the maim menu [Mesh Modeling menu]->[Hide selected part] or right click menu, but as a practice of using the object window, we will apply a name to the leg polygons, make it a sub-mesh, and display it in the object window, and it can be zoomed in, selected, locked or hidden via it's group icons in the object window.

3. Select the front leg polygons, right-click and select "Name selected parts" select "New name" (or shortcut keys Alt N), enter "front_foot" in the dialog.



4. A sub-mesh "front_foot" is created in the object window.


5. Then repeat the above for the back leg, name it "rear_foot".


6. You can show/hide each leg individually as it is, but for practice let's group the legs so that they can be shown/hidden at the same time.
Select front_foot and rear_foot and select [Group] from the right-click menu to group front_foot and rear_foot together.
(In the figure below, the created group is named "foot")



7. Click the eye icon to the left of "foot" to hide both front and back legs.




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