ESCARGOT Visualwares | 3D Polygon Modeller
MarbleCLAY v0.2.16 beta5.2 | |

| preview style |

| Wire frame

Display the object in wireframe.

| Wire frame2

Display the object in wireframe.

| Shading(surface and edge)

Display objects with flat shading + wire.

| Shading2(face)

Displays objects with flat shading.
The display speed is the same as Shading(surface and edge) , but it is slightly faster because the wire is not displayed.

| Textured

Displays textures at Shading(surface and edge) and Shading2(face).
Used for painting, etc. At the moment, when reading an RDS file with a UV map and It makes sense only when textures are attached, but it is not versatile at all, so we will restore the paint function Until then, think of it as meaningless.

| shading

Displays smooth shading at Shading(surface and edge) and Shading2(face). (Valid only when displaying %OpenGLPreview%)

| Shader

At Shading(surface and edge) and Shading2(face), Phong shading/bumpmap display is performed. (Valid only when displaying %OpenGLPreview% with RADEON9500 or later, GeForceFX or later video card)
*Video card supporting GL_ARB_fragment_program, GL_ARB_vertex_program, GL_ARB_multitexture required

| &actOpenGL

Preview display by OpenGL.
Next, Perspective Tools

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