ESCARGOT Visualwares | 3D Polygon Modeller
MarbleCLAY v0.2.16 beta5.2 | |

| Windows

Windows for setting options for each tool and manipulating objects
The pin icon at the top right of the window changes to
will automatically close when the mouse cursor goes out of the window.
does not close automatically.
You can also Docking to the right or left edge of the main window by dragging this icon.

| Object window |

Panel for object management.
1) curved mesh object
2) mesh object
3) Name of surface mesh object
4) EDITBOX
for renaming mesh objects 5) Sub-mesh (polygon group) name
6) Show/hide toggle icon
7) UV Template
8) Mesh operation button. From the left: fit mesh, select all, lock
9) Object import
10) Create new mesh object
11) Create new sub-mesh
12) Delete mesh object/sub-mesh

| option |

This window is used to set options for editing tools.
Setting items change depending on the tool selected in Edit Tools

| tool

Sets whether to use the SmoothBend function when moving vertices in the magnet state.
Auto: Automatically turn on SmoothBend when vertices are moved by a certain amount.
Scale Transform: During SmoothBend, changes the scale of the object to match the distance moved.

| tool

| tool

| vertex

| Clay Tool Options

| Tool

| Tool2DRotateWindow

| ToolScalingWindow

| option |

Sets options for the selection tools selected in Selection Tools.

| change |

Set the viewpoint direction to the specified position or change it to the memorized position.
(1) Looking at the XZ plane from the -Y direction
(2) Looking at the XY plane from the +Z direction
(3) Looking at the ZY plane from the -X direction
(4) Looking at the ZY plane from the +X direction
(5) Looking at the XY plane from the -Z direction
(6) Looking at the XZ plane from the +Y direction
(7) Perform undo and redo of viewpoint change.
(8) Memorize the current viewpoint.

| Show loupe |
| (A) |

Enlarge the area around the cursor to display the wireframe.
Used to select vertices in complex parts. As the number of polygons increases, the processing becomes heavy, so switch ON/OFF as appropriate.

| Property window |

Displays the number of vertices, edges, and faces of an object.
It is also possible to change the position and size of the currently selected element to value.

| Calculator |

This is a function to assist numerical input. (Window/Window display/Vector calculator)
Currently, keyboard input is not fully supported, Input must be done with the mouse.
When entering vector values (coordinate values),
1 Enter three values (X, Y, Z values) separated by commas
2 Press the left mouse button anywhere on the drawing
There are two methods of
By using this function together with value, for example, two objects can be connected at arbitrary vertices can be placed for
1. Click the vertex, etc. of the destination you want to contact.
2･Click [-] of Calculator
3･Click the original vertex you want to touch
4･Click the [=] of Calculator to calculate the distance between the two vertices
5･Click [Copy] of Calculator and copy it to the clipboard
6･Select all the original objects you want to touch
7･Open Property window and set the position specification to "Rel"
8･When you press the button on the right side of the position input field, the calculated coordinates are pasted
9. Press "Apply" to move the selected object.
If you want to continue entering numbers, click the object once and Please acquire the current position again.
Operations such as inner and outer products of vectors can also be implemented if necessary. Please contact us if you have any requests.

| Docking |

| toolbar

From beta5.1, the toolbar is no longer floating.
However, you can move the toolbar up, down, left, or right to your preferred location from the toolbar's right-click menu.
You can also change the order of the bars by dragging the toolbar.

| windows

Click the pin icon , at the top right of the window You can Docking to Panel tray by dragging and dropping it to the right or left edge of the main window.
Drag to release Docking.

| Panel tray |

There are a total of two panel trays on the right and left edges of the name window, and various windows can be docked on the trays.
When multiple windows are Dockinged in the tray and do not fit in the tray, a scroll bar will be displayed in the tray and scrolling will be displayed. However, you don't need to use the scrollbars to bring the desired window into view.
By pressing the call button for each window located on the left edge of the tray, the desired window will immediately scroll in.
Next, Preferences

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