ESCARGOT Visualwares3D Polygon Modeller
MarbleCLAY v0.2.16 beta5.2|

input/output






import

The following file formats are supported.
However, only a small part of the format is supported, so there are many cases where it cannot be read.


Great

Please delete the 3-sided edge before importing. (Even if there is a three-sided edge, it is possible to read it, There is a high possibility that it will interfere with later work)


format

Only 3DFACE is supported. However, it is not recommended as the loading speed is very slow. It would be better to convert it to OBJ with another software before reading it.


format

Only polygon information is supported. Group information can also be imported.
Face material information, splines, etc. are not supported.


input

Only the vertex model format part is supported.


format

Like
input, only the vertex model format part is supported.


format

3DS format is supported from Beta5.1. Poorly tested, material information can also be imported.


format

You can enter in LWO and LWO2 formats.


format

Enter an object in Metasequoia format. You can also enter mirrors (mirrors for the XY plane on Metasequoia only) and surface conditions.
However, a mirror object without a center line will not be in a state where the left and right are connected, and the delicate shape of the curved surface cannot be reproduced.




Export

The following file formats are supported.


format

Not enough tests.


format

Export in 3DFACE format. If you need to read it into MarbleCLAY again, use the DXF format Not recommended.


format

Exporter implemented for
rendering.
Exports in POV-Ray unofficial version MegaPOV and POV-RAY3.5 mesh2 format.
I chose MegaPOV because the mesh2 format was easy to handle with MarbleCLAY. Currently MegaPOV You can't take advantage of the excellent ray-traced rendering that is a feature.

*Note: Exporting in this format is not possible by default. Check "Allow MegaPOV export" in the Test Rendering tab of PSee


format

3DS format is supported from beta 5.1. Tests are inadequate.


format

You can output in LWO and LWO2 formats. If you want to output UV information, choose LWO2 format


format

It's still incomplete, but it outputs objects in Redqueen format.
MarbleCLAY as a simple scene builder by adding additional information for Redqueen to each object in the object window I'm trying to handle it, but it's still not good enough, so I haven't prepared the documentation.


format

Outputs an object in Metasequoia format. Mirrors, and surface states are also exported, but surface weights are not.





Autosave


work

You can set automatic saving in the Save tab of Option->PSee
Automatically saves files at specified time intervals.

If MarbleCLAY terminates abnormally, it will be auto-saved on next startup It is possible to open the file. I don't expect a full recovery.

Also, it currently only works on documents you are working on. multiple objects Be very careful when working with it open.



generation

File generation management can be set in the "Save" tab of
Option->PSee
If the file is overwritten, etc., only the generation for which the previous file is set is aliased. you save.
If you overwrite it by mistake, open a dialog with File->Open Document and If you select "Generation File" from the combo box below, the generation management will You can open the backed up files.


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Copyright(C)1998-2003 TakeshiMaeda / ESCARGOT Visualwares