ESCARGOT Visualwares3D Polygon Modeller
MarbleCLAY v0.2.16 beta5.2|

toolbars





Edit Tools




Tool Option

Displays
option for setting specific settings for each tool. The option is displayed in the left Panel tray by default.
option can also be displayed by right-clicking the button of each tool.


Move (1)

Moves selected vertices, edges, and faces. With this tool selected When you change the selection tools using
Selection Tools
selection, You can do magnet & selection.
If you select magnet, the [SmoothBend] option will be enabled. If you check this smooth bend "automatic" or press the CTRL key while dragging, Move vertices in a bend instead of translation. It works effectively when editing the vertices of elongated objects.


face/UV weld (3)

A surface is generated by drawing lines. Face generation is set to "fully automatic" in the tool window
option In this case, faces are automatically generated when quadrilaterals or triangles are constructed.
In this case, a surface different from the intended location may be generated, so use the "user specified" mode. We are ready. In this mode, surfaces are generated only when the user clicks 4 or 3 points in succession. will be

Also, if "Drag & Weld" is checked, drag the vertex onto another vertex You can weld vertices together by moving them (if they are in the same object). different objects If it is not checked, the vertices will just move to the same position and will not be welded.


Add vertex (4)

Add a vertex on an existing edge.
Ctrl + left click or right click (selectable in the tool window
option) to select an existing vertex Delete. (Right click is assigned Mouse right click menu, so no confusion To prevent this, by default it is bound to Ctrl+left click)


Polyline (5)

Same as
face/UV weld(3) except that no faces are generated.


Freehand polyline

Draw lines freehand. When drawing a rough outline at the beginning of modeling use. Since there tend to be many vertices, use
Add vertex(4) to delete vertices appropriately please.


Cut (6)

Cut faces and lines.
By dragging on the object to be cut, the object is cut along the dragged straight line. If you finished the mouse drag (released the mouse button) on an object, you released the mouse button. Only sections that are continuous from the location face are cut. (no effect behind objects)


Clay tool

of the object A tool that transforms surfaces like clay.
Subdivide the object surface if necessary for smooth deformation. The deformation range is Specified by
magnet.
I think it's almost impossible to create the shape you want with this tool, but you can create unexpected shapes. Since you can make it, it may be useful for creating ideas at the beginning of modeling.
As with Move(1), the [SmoothBend] option is valid.
(This tool is an experimental feature. It may be discontinued.)


Extrude (7)

Extrude selected polygons in various formats.
The Extrude format is determined by the SubTool, which can be selected using the menu displayed by clicking or dragging
option or Extrude(7).

parallel extrusion
After selecting a polygon, left-drag the mouse to the right to extrude the face toward the front side of the polygon.

Extrude leaving the back side
After selecting a polygon, left-drag the mouse to the right to extrude the face toward the front side of the polygon. In addition, the faces that were originally selected remain and are flipped.
It is used to create a box-like shape from polygons.

Bevel Extrude
After selecting a polygon, left-drag the mouse to the right to extrude the face toward the front side of the polygon. At this time, the new faces get smaller as they are extruded.

move extrude
A left mouse drag will extrude the polygon regardless of its orientation.

Snap Extrude
A new face is created attached to the originally selected face.


edge bevel
This subtool differs from other subtools in that it works on edges instead of faces. Select an edge and left-drag the mouse to the right to bevel the edge.



Extrude edge:
From Beta4.8, it corresponds to the function to create a surface by extruding an edge. Also, to assist edge extrusion Although limited, it also has the ability to extrude vertices to create faces. For details, see 1-Step Tutorial please refer to.

This function is effective when a tool other than Edge Bevel is selected.


2D Rotate (8)

Rotate the selection parallel to the workplane.
To change the center of rotation, select the vertex that will be the center of rotation with Shift + click. If you want to return the center of rotation to the center of selection (default), select an appropriate face with Shift + click.


Scale (9)

Scale the selection.
To change the center of scaling, select the vertex that will be the center of scaling with Shift + click. If you press the Shift key while dragging, it will be scaled in the same size in the XYZ direction.


Bone Creation Tool

There are two types of bone determined by using the subtool panel (
option) or clicking multiple times the Bone Creation Tool to alternate between feature.
The vertices will be set to ??? when dragging out the demension box of the bone (white colour hierarchy and red when selected individually by default), and will automatically map to, or skinned to the current bone and will be effected when the bone is manipulated.

longbone
Create a long, rectangle bone. It starts on one end and finishes on another end.
Change the length of the bone by dragging the left mouse button, and change the thickness by dragging the right button while pressing the left button.

Shortbone
Creates a short, cuboid bone. This is a square bone which starts from the center and grows out equally on all demensions when being set.




Face Flow Tool

Used to adjust the flow of faces.
(+) Clicking on a quadrilateral splits the face into two triangular faces
(+) If you click on the edge shared by two triangular faces (regarded as the diagonal of a square face), the diagonal will be reversed
(+) If you click the reversed diagonal line again, the two triangular planes will be combined into one quadrangular plane.

You can set ON/OFF for reversing diagonal lines, merging faces, and splitting faces with
option.
Next, Selection Tools


|
-5-
Copyright(C)1998-2003 TakeshiMaeda / ESCARGOT Visualwares