By executing the command immediately after moving the vertex (including extrusion and scaling),
If there is a face between the trajectories moved by each vertex by the operation, the following behavior is performed.
v2 only
MarbleCLAY calls the function cut to find the line of intersection between two meshes and cut the mesh along that line.
This name is inappropriate because it cannot find the difference or sum of two objects like an ordinary boolean.
I feel like that, but as long as you can divide it by the intersection line between meshes, you can then manually process it into a difference or sum shape.
Because it can be done, it is named like this.
This feature is under development, so please expect it to be mostly unavailable. It will be improved in v2 or later
cut procedure:
1. Create two meshes for cut in the same object.
2. Select all the faces that make up the two meshes. (At this time, you can easily select by using the click function, etc.)
3. Run Mesh Modeling->.
4. At the line of intersection between two meshes, the meshes are split.